Download
Notes and exercises for A Level H2/3 Mathematics and H2 Further Mathematics.
Contents
A green icon (π’) indicates the relevant section has been added. A yellow icon (π‘) indicates a work in progress. A red icon (π΄) indicates there is no such section (e.g. the tutorial does not exist).
Group A
Code | Chapter | Notes | Tutorial | Self-Practice | Assignment |
---|---|---|---|---|---|
A1 | Equations and Inequalities | π’ | π’ | π’ | π’ |
A2 | Numerical Methods of Finding Roots | π’ | π’ | π‘ | π’ |
A3 | Sequences and Series I | π’ | π’ | π’ | π’ |
A4 | Sequences and Series II | π’ | π’ | π’ | π’ |
A5 | Recurrence Relations | π’ | π’ | π’ | π’ |
A6 | Polar Coordinates | π’ | π’ | π’ | π’ |
A7 | Vectors I - Basic Properties and Vector Algebra | π’ | π’ | π’ | π’ |
A8 | Vectors II - Lines | π’ | π’ | π’ | π’ |
A9 | Vectors III - Planes | π’ | π’ | π‘ | π’ |
A10.1 | Complex Numbers - Cartesian Form | π’ | π’ | π‘ | π’ |
A10.2 | Complex Numbers - Polar Form | π’ | π’ | π‘ | π’ |
A10.3 | Complex Numbers - Geometrical Effects and De Moivre’s Theorem | π’ | π’ | π‘ | π’ |
A10.4 | Complex Numbers - Loci in Argand Diagram | π’ | π’ | π‘ | π’ |
A11 | Permutations and Combinations | π’ | π’ | π‘ | π’ |
A12 | Probability | π’ | π’ | π‘ | π’ |
A13 | Introduction to Statistics | π‘ | π΄ | π΄ | π΄ |
A14A | Discrete Random Variables | π‘ | π’ | π‘ | π’ |
A14B | Special Discrete Random Variables | π‘ | π’ | π‘ | π’ |
A15A | Continuous Random Variables | π‘ | π‘ | π‘ | π‘ |
Group B
Code | Chapter | Notes | Tutorial | Self-Practice | Assignment |
---|---|---|---|---|---|
B1 | Graphs and Transformations I | π’ | π’ | π‘ | π’ |
B2 | Graphs and Transformations II | π’ | π’ | π‘ | π’ |
B3 | Functions | π’ | π’ | π‘ | π’ |
B4 | Differentiation | π’ | π’ | π‘ | π’ |
B5 | Applications of Differentiation | π’ | π’ | π‘ | π’ |
B6 | MacLaurin Series | π’ | π’ | π’ | π’ |
B7 | Integration Techniques | π’ | π’ | π’ | π’ |
B8 | Applications of Integration I - Area and Volume | π’ | π’ | π‘ | π’ |
B9 | Applications of Integration II - Arc Length and Surface Area | π’ | π’ | π‘ | π’ |
B10 | Applications of Integration III - Trapezium and Simpson’s Rule | π’ | π’ | π‘ | π’ |
B11 | Functions of Two Variables | π’ | π’ | π’ | π’ |
B12 | Separable DE | π’ | π’ | π‘ | π’ |
B13 | Linear First Order DE | π’ | π’ | π‘ | π’ |
B14 | Euler Method and Improved Euler Method | π’ | π’ | π‘ | π’ |
B15 | Modelling Populations with First Order DE | π’ | π΄ | π΄ | π΄ |
B16 | Second Order DE | π’ | π’ | π‘ | π‘ |
B17A | Matrices and Linear Spaces | π‘ | π‘ | π‘ | π‘ |
H3 Mathematics
Topic | Notes | Exercises |
---|---|---|
Mathematical Proofs and Reasoning | π‘ | π‘ |
Examinations
9758 | 9649 | |||
---|---|---|---|---|
JC1 | WA 1 | π’ | π’ | |
WA 2 | π’ | π’ | ||
Promos | π’ | π’ | 9820 | |
JC2 | WA 1 | π΄ | π΄ | π΄ |
WA 2 | π΄ | π΄ | π΄ |
Compiling
Prerequisites
To compile TripleMath.tex
, ensure that you have $\LaTeX$ installed on your local machine. Additionally, download the asdia.sty
package
. Follow the installation instructions
provided in the repository to set it up correctly.
Steps
- Clone the GitHub repository to your local machine. To minimize the size of the
.git
folder, itβs recommended to use the--depth 1
flag:
git clone --depth 1 [email protected]:asdia0/TripleMath.git
- Create a folder called
figures
in the root directory. This is where TikZ-generated figures will be stored. - Run the following command to compile
TripleMath.tex
:
pdflatex -synctex=1 -interaction=nonstopmode -file-line-error --shell-escape TripleMath.tex
Note that the first compilation may take some time, as it will generate all TikZ figures in the document. For subsequent compilations, you can omit the --shell-escape
flag unless youβve modified the TikZ code.